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Rendering a Porsche 918 Spyder in Unreal Engine 5.5: Key Steps Breakdown

  • February 21, 2025
  • Rendering

Adaptive VR Functions Based on a Closed-Loop Design

  • February 13, 2025
  • Virtual Reality

What is 3D Gaussian Splatting? A 3D Artist’s Perspective

  • January 31, 2025
  • 3D Scan
Ricoh Featured Image

Modeling an Action Camera

  • April 27, 2024
  • Modeling
Rifle Sight Featured Image

Modeling a Rifle Sight

  • March 29, 2024
  • Modeling

Make a Simple GUI in Unity

  • March 16, 2024
  • Scripting
Rifle Featured Image

Modeling a Sci-Fi Rifle

  • March 10, 2024
  • Modeling
Unity lerp

Lerp in Unity

  • February 27, 2024
  • Scripting
Sliders

4- Using Sliders to Change the Color and Rotating Speed of an Object

  • February 13, 2024
  • Scripting
Unity Loops

Loops in Unity Scripting

  • February 7, 2024
  • Scripting
Unity array

3- Using Arrays to Control Objects in Unity

  • February 7, 2024
  • Scripting
Color Change Using Button

2- Changing the Color of an Object Using a Button in Unity

  • February 7, 2024
  • Scripting
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Mabioca

The website is dedicated to my passion for exploring how simulated virtual environments can have a positive impact on our modern lives, and how they will soon influence the way we live, learn, and work.

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