Ferrari Enzo

Maya . V-Ray . Marmoset Toolbag . Photoshop | This model was completed in 2006

Although industrial modeling seems to be easier than character modeling, I am firmly confident that 3d artists should be proficient with relevant techniques in this area. These techniques will help us understand how to deal with various man-made objects in the physical world. So I think, by vehicle modeling which includes managing different parts to create a whole, we will reach the zenith of proficiency. However, achieving that is still an enormous and difficult task.

Portfolio - 3D Modeling of Ferrari Enzo - Studio Lighting in V-Ray - White Material - Front Side
Portfolio - 3D Modeling of Ferrari Enzo - Studio Lighting in V-Ray - White Material - Back Side
Portfolio - 3D Modeling of Ferrari Enzo - Back Side Wireframe
Portfolio - 3D Modeling of Ferrari Enzo - Front Side Wireframe

If you have any questions or comments, feel free to contact me or leave them in the comments section below.

Leave a Reply

Your email address will not be published. Required fields are marked *