Lead Game Designer at Minartam Team
May 2012 – November 2013 | Tehran, Iran
For about 2 years, I was working part-time as a lead game designer on our first-person shooting game and collaborated with five other team members to out our first game's demo. During this time, we experienced three major game engine, CryEngine, UDK, and Unity.
Other Team Member's Names: Amin Dehghan, Ehsan Akrami, Vahid Fazayeli, Mohsen Sadri, Pejman Aghai and Hossein Ala Madad Zadeh
Software: Unity, Maya, Mudbox, ZBrush, xNormal, Photoshop, nDo2
Hassan K. Rezakhani Mabioca