Maya . V-Ray . Arnold . Photoshop | This model was completed in 2007
Although industrial modeling seems to be easier than character modeling, I am firmly confident that 3d artists should be proficient with relevant techniques in this area. These techniques will help us understand how to deal with various man-made objects in the physical world. So I think, by vehicle modeling which includes managing different parts to create a whole, we will reach the zenith of proficiency. However, achieving that is still an enormous and difficult task. Check out these videos of modeling of this model.
If you have any questions or comments, feel free to contact me or leave them in the comments section below.