Maya . V-Ray . Marmoset Toolbag . Photoshop | This model was completed in 2006
Although industrial modeling seems to be easier than character modeling, I am firmly confident that 3d artists should be proficient with relevant techniques in this area. These techniques will help us understand how to deal with various man-made objects in the physical world. So I think, by vehicle modeling which includes managing different parts to create a whole, we will reach the zenith of proficiency. However, achieving that is still an enormous and difficult task.