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Hasan K. Rezakhani

From a young age, I have always been interested in science fiction movies and TV shows of any kind. I am always fascinated by the ideas about the future of science that they presented on the screen. The Matrix trilogy, for example, is one of my favorite movies of all time and I have watched it over 30 times and have read a lot about it. After the first time I watched The Matrix, I found myself encounter the question of the “What if we could create a full Matrix-level immersion in Virtual Reality?” Now after years of experiencing 3D Computer Graphics and other related fields, I realized that I should devote my research work to it. Obviously, I want to stay in Wonderland, and I learn how deep the rabbit hole goes.

Generally, I think that virtual reality and immersive design are going to affect many aspects of how we act and interact and promise to revolutionize the way we design and communicate. Since Virtual Reality environments are temporary places that we will be there as long as we desire or limited to segments of time, they should simulate the physical features of our world which are suited for life in the Virtual World. Therefore, I think utilizing the realistic features for generating Virtual Reality environments can contribute to this purpose. For these reasons, my Ph.D. proposal is centered around understanding how realistic features of the real-world can improve the quality of Virtual Reality experiences and eventually classify them according to influence level.

In February 2015, I completed my Master's Degree in Photography at the University of Tehran. My thesis topic was Studying the Role of 3D Computer Simulation in Generating Photorealistic Images. I always have an interest in interdisciplinary research, and that is why I selected this topic. My aim was to bring 3D Computer Graphics into the Photography realm. Currently, I am a lecturer at the University of Applied Science and Technology. I have an extensive work background in the field of 3D and 2D Computer Graphics for over 15 years. Also, I have been working as a technical training instructor for about ten years.

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Research Interests

In this part of my life, my areas of interest include theoretical and experimental analysis of the virtual and simulated environments from now on: A focus on the photorealistic virtual reality images to find out how these images alter the concept of reality.

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Key Skills

    Teaching and Research
    Virtual Reality Content Designing and Developing
    Game Engines, Unreal Engine and Unity
    Photorealistic, NPR and Real-Time Rendering
    Hard Surface and Environment Modeling
    3D Scanning by Photogrammetry
    Computer Hardware

    Computer assembling and maintenance
    Configuring and troubleshooting desktops and workstation

Software I Use


modeling, texturing and rendering


Unreal Engine

virtual reality content designing and developing



virtual reality content designing and developing



lighting, setting up materials, and rendering


Substance Painter

texturing and setting up materials to export



working with photogrammetry and Lidar data



editing photos and creating textures




first language, parent tongue



second and dominant language



third and foreign language with a TOEFL certificate



elementary proficiency


Academic Degrees

University of Tehran logo

University of Tehran
Master of Arts (M.A.), Photography
September 2012 – February 2015

Thesis: "Studying the Role of 3D Computer Simulation in Generating Photorealistic Images"
I achieved the rank of “20” in my major field, among 7963 participants and gained the partial scholarship for M.A. study in the University of Tehran.

University of soore logo

Soore University
Bachelor of Arts (B.A.), Cinema
September 2005 – February 2010

Thesis: "Studying the Role of Digital Cinema in Today's Filmmaking"

Lifelong Learning

IBM logo

IBM developerWorks
Information Technology and Services
August 2018 - Present
My profile on Acclaim

I have completed the criteria associated with earning a few digital credentials from the IBM Digital Badge program. Click below to view my badges.

khan Academy logo

Khan Academy
Math, Computer Science, Computer Programming
Energy points earned 2,200,000
March 2015 – Present

I have started improving my math and computer programming skills by Khan Academy online courses. Also, I am a member of the Iranian Mathematical Society . Check out my profile page on Khan Academy.

coursera logo

Computer Science
February 2015 - Present
My profile on Coursera

University of Michigan - Programming for Everybody (Python), Charles Severance.
University of California, Irvine - Grammar and Punctuation, Tamy Chapman

Technical & Vocational Training Organization logo

Iran Technical and Vocational Training Organization
Certificate for Technical and Vocational Training
Date of Issue: October 19, 1997

I had completed the training course in the profession of Computer Operator according to the Standard.